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31 Dec 2007 Topic: Team Fortress 2/Dedicated Server Update Released
Updates to Team Fortress 2 have been released. To apply these updates, login to your FPS WebCP and perform a Steam Update on your game server.
The specific changes include:
Fixed "CUtlLinkedList overflow!" crash
Added player position data to server logging of events (player_death, player_builtobject, teamplay_flag_event,
object_destroyed, teamplay_point_captured, teamplay_capture_blocked)
Improved mapcycle handling to ensure it always loads new mapcycles when the mapcyclefile convar is changed
Fixed sniper quick-switch exploit allowing them to avoid zoom/unzoom times
Fixed an exploit allowing players to spawn into the enemy territory at the start of a round
Fixed syringegun projectiles sometimes pushing players high up into the air, allowing them to reach bad map locations
Removed an obscure rendering setting that would allow players to make cloaked spies appear fully black
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Current Date & Time: Tue, 6 Jan 2009 04:37:27 -0600
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